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FMOD Adaptive Music Demonstration Video Added

  • Writer: Richard Hunter
    Richard Hunter
  • Nov 22, 2016
  • 1 min read

Adaptive game music using the audio engine FMOD has been added to my Youtube page. Music was created to support a character on an espionage mission through some dangerous tunnels. There are three states to the music including a main, combat and hiding music. Music has been to designed to changed seemingly by the conditions set from the parameters in FMOD. Hope you enjoy!


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